User Tools

Site Tools


srb:class

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
srb:class [2020/05/16 12:51]
weby
srb:class [2020/05/17 08:14] (current)
weby
Line 1: Line 1:
 ====== Classes ====== ====== Classes ======
-FIXME add level 30 abilities 
- 
-FIXME add rest of class descriptions 
- 
-FIXME Scientist:  
- 
-FIXME Mystic healing touch Empathy Mindlink  Empathic Mastery (Sp) 
- 
 Character classes are divided into two main types, Pure classes that focus only on one thing, Mixed classes that do two different things. Character classes are divided into two main types, Pure classes that focus only on one thing, Mixed classes that do two different things.
  
Line 13: Line 5:
  
 Pure classes Pure classes
-^class^Saves^^ Adept ^ Combat Engineer ^ Envoy ^Soldier ^class ^ +^class^Saves^^ Adept ^Combat Engineer ^ Envoy ^Soldier ^class^ 
-^Lvl^Strong^Weak^Pure biotic ^Pure tech ^ Pure social ^Pure combat ^ Lvl ^ +^Lvl^Strong^Weak^Pure biotic ^Pure tech ^ Pure social ^Pure combat ^Lvl^ 
-|1|1|0|Biotic Specialization |Tech Specialization |Expertise(1d6) |Toughness feat | 1 | +|1|1|0|Biotic Specialization |Tech Specialization |Expertise(1d6) A |Toughness feat |1| 
-|2|1|0|Biotic Specialization |Submachine gun feat |Exploit 1   |Weapon Proficiency | 2 | +|2|1|0|Biotic Specialization |Submachine gun feat |Exploit 1   |Weapon Proficiency |2| 
-|3|0|1|Biotic points feat |Tech points feat |Extra Exploit points feat|Medium Armor feat | 3 | +|3|0|1|Biotic points feat |Tech points feat |Extra Exploit points feat|Medium Armor feat |3| 
-|4|1|0|Biotic Specialization |Tech Specialization |Exploit 1  |Shield boost  | 4 | +|4|1|0|Biotic Specialization |Tech Specialization |Exploit 1  |Shield boost  |4| 
-|5|1|0|Biotic Specialization |Tech Specialization |Expertise(1d8)   |Weapon Proficiency | 5 | +|5|1|0|Biotic Specialization |Tech Specialization |Expertise(1d8)   |Combat power |5| 
-|6|0|1|Biotic points feat |Tech points feat |Exploit 2   |Toughness feat | 6 | +|6|0|1|Biotic points feat |Tech points feat |Exploit 2   |Toughness feat |6| 
-|7|1|0|Biotic Specialization |Tech Specialization |Expertise(1d6) 2|Combat power   | 7 | +|7|1|0|Biotic Specialization |Tech Specialization |Expertise(1d6) B |Combat power   |7| 
-|8|1|0|Biotic Specialization |Tech Specialization |Exploit 2   |Weapon Proficiency | 8 | +|8|1|0|Biotic Specialization |Tech Specialization |Exploit 2   |Weapon Proficiency |8| 
-|9|0|1|Biotic points feat |Tech points feat |Specialization exploit 1|Toughness feat | 9 | +|9|0|1|Biotic points feat |Tech points feat |Specialization exploit 1|Toughness feat |9| 
-|10|1|0|Biotic Specialization |Tech Specialization |Exploit 3  |Heavy armor Proficiency   | 10 | +|10|1|0|Biotic Specialization |Tech Specialization |specialization skill mastery A|Heavy armor Proficiency|10| 
-|11|1|0|Biotic Specialization |Tech Specialization |Expertise(1d10)   |Weapon Proficiency | 11 | +|11|1|0|Biotic Specialization |Tech Specialization |Expertise(1d10)   |Combat power |11| 
-|12|0|1|Biotic points feat |Tech points feat |Exploit 3 |Toughness feat | 12 | +|12|0|1|Biotic points feat |Tech points feat |Exploit 3 |Toughness feat |12| 
-|13|1|0|Biotic Specialization |Tech Specialization |Expertise(1d8) 2 |Improved Shield boost   | 13 | +|13|1|0|Biotic Specialization |Tech Specialization |Expertise(1d8) B |Improved Shield boost  |13| 
-|14|1|0|Biotic Specialization |Tech Specialization |Exploit 4   |Weapon Proficiency | 14 | +|14|1|0|Biotic Specialization |Tech Specialization |Exploit 4   |Weapon Proficiency |14| 
-|15|0|1|Biotic points feat |Tech points feat |Extra Exploit points feat |Toughness feat | 15 | +|15|0|1|Biotic points feat |Tech points feat |Extra Exploit points feat|Toughness feat |15| 
-|16|1|0|Biotic Specialization |Tech Specialization |Exploit 4  |Combat power  | 16 | +|16|1|0|Biotic Specialization |Tech Specialization |Exploit 4  |Weapon Proficiency |16| 
-|17|1|0|Biotic Specialization |Tech Specialization |Double Expertise 1 |Combat power   | 17 | +|17|1|0|Biotic Specialization |Tech Specialization |Double Expertise A |Combat power   |17| 
-|18|0|1|Biotic points feat |Tech points feat |Exploit 5   |Toughness feat | 18 | +|18|0|1|Biotic points feat |Tech points feat |Exploit 5   |Toughness feat |18| 
-|19|1|0|Biotic Specialization |Tech Specialization |specialization power 1|Master shield boost  | 19 | +|19|1|0|Biotic Specialization |Tech Specialization |specialization power A |Master shield boost  |19| 
-|20|1|0|Biotic Specialization |Tech Specialization |Exploit 5   |Combat power   | 20 | +|20|1|0|Biotic Specialization |Tech Specialization |Exploit 5   |Combat power   |20| 
-|21|0|1|Biotic points feat |Tech points feat |Expertise(1d12)  |Toughness feat | 21 | +|21|0|1|Biotic points feat |Tech points feat |Expertise(1d12)  |Toughness feat |21| 
-|22|1|0|Biotic Specialization |Tech Specialization |Exploit 5  |Combat power  | 22 | +|22|1|0|Biotic Specialization |Tech Specialization |specialization skill mastery B|Combat power  |22| 
-|23|1|0|Biotic Specialization |Tech Specialization |Expertise(1d10)   |Combat power   | 23 | +|23|1|0|Biotic Specialization |Tech Specialization |Expertise(1d10)   |Combat power   |23| 
-|24|0|1|Biotic points feat |Tech points feat |Exploit 6   |Toughness feat | 24 | +|24|0|1|Biotic points feat |Tech points feat |Exploit 6   |Toughness feat |24| 
-|25|1|0|Biotic Specialization |Tech Specialization |Specialization exploit |Combat power  | 25 | +|25|1|0|Biotic Specialization |Tech Specialization |Specialization exploit B|Combat power  |25| 
-|26|1|0|Biotic Specialization |Tech Specialization |Exploit 6   |Combat power   | 26 | +|26|1|0|Biotic Specialization |Tech Specialization |Exploit 6   |Combat power   |26| 
-|27|0|1|Biotic points feat |Tech points feat |specialization power |Toughness feat | 27 | +|27|0|1|Biotic points feat |Tech points feat |specialization power B |Toughness feat |27| 
-|28|1|0|Biotic Specialization |Tech Specialization |Exploit 7   |Combat power   | 28 | +|28|1|0|Biotic Specialization |Tech Specialization |Exploit 7   |Combat power   |28| 
-|29|1|0|Biotic Specialization |Tech Specialization |Expertise(1d12)   |Combat power   | 29 | +|29|1|0|Biotic Specialization |Tech Specialization |Expertise(1d12)   |Combat power   |29| 
-|30|0|1|True biotic|Master tech |Main envoy   |Supreme soldier | 30 |+|30|0|1|True biotic |Master tech |Main envoy   |Supreme soldier |30|
  
  
 Mixed classes Mixed classes
-^class^Vanguard ^Infiltrator ^Sentinel ^Operative ^Scientist ^Mystic ^ class ^ +^class^Vanguard ^Infiltrator ^Sentinel ^Operative ^Scientist ^Mystic ^class ^ 
-^Lvl^Combat/Biotic ^combat/tech ^Tech/biotic ^Combat/social ^tech/social ^biotic/social ^ Lvl ^ +^Lvl^Combat/Biotic ^combat/tech ^Tech/biotic ^Combat/social ^tech/social ^biotic/social ^Lvl ^ 
-|1|Toughness feat       |Stealthy feat |Biotic Specialization |Expertise(1d6) |Expertise(1d6) |Expertise(1d6)| 1 | +|1|Toughness feat       |Stealthy feat |Biotic Specialization |Expertise(1d6) |Expertise(1d6) |Expertise(1d6) |1| 
-|2|Biotic specialisation|Time Slow |Tech Specialization |Weapon Focus |Tech Specialization |Biotic Specialization | 2 | +|2|Biotic specialisation|Time Slow |Tech Specialization |Weapon Focus |Tech Specialization |Biotic Specialization |2| 
-|3|Weapon Proficiency   |Tactical cloak 1 |Biotic Specialization |trick attack +1d8 |Understand technology |healing touch | 3 | +|3|Weapon Proficiency   |Tactical cloak 1 |Biotic Specialization |trick attack +1d8 |Understand technology |healing touch |3| 
-|4|Biotic specialisation|Tech specialization |Tech Specialization |Exploit 1 |Exploit 1 |Exploit 1| 4 | +|4|Biotic specialisation|Tech specialization |Tech Specialization |Exploit 1 |Exploit 1 |Exploit 1 |4| 
-|5|Medium Armor feat    |Sniper Rifle  |Biotic Specialization |Evasion |Improve self 1 |Empathy | 5 | +|5|Medium Armor feat    |Sniper Rifle  |Biotic Specialization |Evasion |Improve self 1 |Empathy |5| 
-|6|Biotic specialisation|Tactical cloak 2 |Tech Specialization |Specialization |Tech Specialization |Biotic Specialization | 6 | +|6|Biotic specialisation|Tactical cloak 2 |Tech Specialization |Specialization |Tech Specialization |Biotic Specialization |6| 
-|7|Weapon Proficiency   |Combat Specialization |Biotic Specialization |Expertise(1d8) |Expertise(1d8) |Expertise(1d8) | 7 | +|7|Weapon Proficiency   |Combat Specialization |Biotic Specialization |Expertise(1d8) |Expertise(1d8) |Expertise(1d8) |7| 
-|8|Biotic specialisation|Improved Time Slow  |Tech Specialization |Exploit 2 |Exploit 2 |Exploit 2| 8 | +|8|Biotic specialisation|Improved Time Slow  |Tech Specialization |Exploit 2 |Exploit 2 |Exploit 2 |8| 
-|9|Toughness feat       |Tactical cloak 3 |Biotic Specialization |trick attack +2d8 |Tech Specialization |Biotic Specialization | 9 | +|9|Toughness feat       |Tactical cloak 3 |Biotic Specialization |trick attack +2d8 |Tech Specialization |Biotic Specialization |9| 
-|10|Biotic specialisation|Medium Armor  |Tech Specialization |Specialization exploit |Specialization exploit|Specialization exploit| 10 | +|10|Biotic specialisation|Medium Armor  |Tech Specialization |Specialization exploit |Specialization exploit|Specialization exploit |10| 
-|11|Combat power | Tech specialization |Biotic Specialization |Debilitating trick, |One more use |Mindlink | 11 | +|11|Combat power | Tech specialization |Biotic Specialization |Debilitating trick, |One more use |Mindlink |11| 
-|12|Biotic specialisation|Tactical cloak 4 |Tech Specialization |Exploit 3 |Exploit 3 |Exploit 3| 12 | +|12|Biotic specialisation|Tactical cloak 4 |Tech Specialization |Exploit 3 |Exploit 3 |Exploit 3 |12| 
-|13|Heavy armor Proficiency|Improved Shield Boost|Biotic Specialization |trick attack  +3d8 |Tech Specialization |Biotic Specialization | 13 | +|13|Heavy armor Proficiency|Improved Shield Boost|Biotic Specialization |trick attack  +3d8 |Tech Specialization |Biotic Specialization |13| 
-|14|Biotic specialisation|Tech specialization |Tech Specialization |specialization skill mastery|specialization skill mastery|specialization skill mastery | 14 | +|14|Biotic specialisation|Tech specialization |Tech Specialization |specialization skill mastery|specialization skill mastery|specialization skill mastery |14| 
-|15|Toughness feat |Tactical cloak 5 |Biotic Specialization |quick movement (+10 ft.)|Tech Specialization |Biotic Specialization   | 15 | +|15|Toughness feat |Tactical cloak 5 |Biotic Specialization |quick movement (+10 ft.)|Tech Specialization |Biotic Specialization  |15| 
-|16|Biotic specialisation|Combat Specialization|Tech Specialization |Exploit 4 |Exploit 4 |Exploit 4| 16 | +|16|Biotic specialisation|Combat Specialization|Tech Specialization |Exploit 4 |Exploit 4 |Exploit 4 |16| 
-|17|Combat power |Tech specialization |Biotic Specialization |trick attack +4d8 | Tech Specialization |Biotic Specialization | 17 | +|17|Combat power |Tech specialization |Biotic Specialization |trick attack +4d8 | Tech Specialization |Biotic Specialization |17| 
-|18|Biotic specialisation|Tactical cloak 6 |Tech Specialization |Expertise(1d10) |Expertise(1d10)  |Expertise(1d10) | 18 | +|18|Biotic specialisation|Tactical cloak 6 |Tech Specialization |Expertise(1d10) |Expertise(1d10)  |Expertise(1d10) |18| 
-|19|Combat power |Combat Specialization |Biotic Specialization |quick movement (+20 ft.)|Tech Specialization |Biotic Specialization | 19 | +|19|Combat power |Combat Specialization |Biotic Specialization |quick movement (+20 ft.)|Tech Specialization |Biotic Specialization |19| 
-|20|Biotic specialisation|Tech specialization |Tech Specialization |Exploit 5 |Exploit 5 |Exploit 5| 20 | +|20|Biotic specialisation|Tech specialization |Tech Specialization |Exploit 5 |Exploit 5 |Exploit 5 |20| 
-|21|Toughness feat |Supreme Time Slow |Biotic Specialization |trick attack +5d8 |Tech Specialization |Biotic Specialization | 21 | +|21|Toughness feat |Supreme Time Slow |Biotic Specialization |trick attack +5d8 |Tech Specialization |Biotic Specialization |21| 
-|22|Combat power|Combat Specialization |Tech Specialization |specialization power | specialization power |specialization power | 22 | +|22|Combat power|Combat Specialization |Tech Specialization |specialization power | specialization power |specialization power |22| 
-|23|Biotic specialisation|Tech specialization |Biotic Specialization |Weapon Specialization |Tech Specialization |Biotic Specialization | 23 | +|23|Biotic specialisation|Tech specialization |Biotic Specialization |Weapon Specialization |Tech Specialization |Biotic Specialization |23| 
-|24|Combat power |Tech specialization |Tech Specialization |Exploit 6 |Exploit 6 |Exploit 6| 24 | +|24|Combat power |Tech specialization |Tech Specialization |Exploit 6 |Exploit 6 |Exploit 6 |24| 
-|25|Biotic specialisation|Combat Specialization |Biotic Specialization |trick attack +6d8 |Tech Specialization |Biotic Specialization| 25 | +|25|Biotic specialisation|Combat Specialization |Biotic Specialization |trick attack +6d8 |Tech Specialization |Biotic Specialization |25| 
-|26|Toughness feat |Tech specialization |Tech Specialization |Expertise(1d12) |Expertise(1d12)  |Expertise(1d12) | 26 | +|26|Toughness feat |Tech specialization |Tech Specialization |Expertise(1d12) |Expertise(1d12)  |Expertise(1d12) |26| 
-|27|Combat power |Tech specialization |Biotic Specialization |Double debilitation |Tech Specialization |Biotic Specialization| 27 | +|27|Combat power |Tech specialization |Biotic Specialization |Double debilitation |Tech Specialization |Biotic Specialization |27| 
-|28|Biotic specialisation|Combat Specialization |Tech Specialization |Exploit 7 |Exploit 7 |Exploit 7| 28 | +|28|Biotic specialisation|Combat Specialization |Tech Specialization |Exploit 7 |Exploit 7 |Exploit 7 |28| 
-|29|Combat power |Tech specialization |Biotic Specialization |trick attack +7d8 |Improve self 2 |Empathic Mastery (Sp) | 29 | +|29|Combat power |Tech specialization |Biotic Specialization |trick attack +7d8 |Improve self 2 |Empathic Mastery (Sp) |29| 
-|30|Supreme Vanguard |Infiltration master |Guardian |Supreme operative |Top scientist |enlightenment | 30 |+|30|Supreme Vanguard |Infiltration master |Guardian |Supreme operative |Top scientist |enlightenment |30|
  
 ===== Pure classes ===== ===== Pure classes =====
Line 106: Line 98:
 Strong save: Will Strong save: Will
  
 +=== True Biotic ===
 +You can use one resolve point as move action to instantly recover all your Biotic points and trigger freely either Aegis Shield or Barrier(your choice) at no cost and regardless of cooldown.
 +This can be done only once until you take a 10 minute rest.
  
 ==== Combat Engineer ==== ==== Combat Engineer ====
Line 123: Line 118:
  
 Strong save: Will Strong save: Will
 +
 +=== Master Tech ===
 +You can use one resolve point as move action to instantly recover all your Tech points and trigger freely Shield Block at no cost and regardless of cooldown.
 +This can be done only once until you take a 10 minute rest.
  
  
Line 160: Line 159:
 Strong save: Will Strong save: Will
  
-=== Expertise, Exploit,Specialization Exploit,Specialization Power === +=== Expertise, Exploit,Specialization Exploit,Specialization Power, specialization skill mastery === 
-see [[Exploits]].  +see [[Exploit]]. 
- +
-Note that envoy has two different Expertises, one starting at level 1 second at 7. All of Expertise dice, Specialization exploit and specialization powers are separate for the two. They are marked with a number after to differentiate.+
  
 +Note that envoy has two different Expertises, one starting at level 1 second at 7. All of Expertise dice, Specialization exploit and specialization powers are separate for the two. They are marked with a letter after to differentiate.
  
 === Extra Exploit points feat === === Extra Exploit points feat ===
 Gain the Extra Exploit points feat Gain the Extra Exploit points feat
  
 +=== Main envoy ===
 +You gain total mastery over one of your exploits
 +and can use it with but a thought. When you gain this ability,
 +choose one exploit you know that has an effect when
 +you spend 1 exploit point Point, or extra effect when you use one.
  
 +As long as you have at least 1 Exploit Point remaining,
 +you can gain the Exploit's effect(or extra effect) without spending the
 +Resolve Point. This ability has no benefit if the improvisation
 +requires more than 1 Exploit Point.
  
 ==== Soldier ==== ==== Soldier ====
Line 224: Line 231:
  
 Master shield boost: as shield boost but recovery is 10 + 3 per Soldier level Master shield boost: as shield boost but recovery is 10 + 3 per Soldier level
 +
 +=== Supreme soldier ===
 +You can use one resolve point as move action to instantly recover all your hit points and trigger freely Master shield boost regardless of cooldown.
 +This can be done only once until you take a 10 minute rest.
  
 ===== Mixed classes ===== ===== Mixed classes =====
Line 255: Line 266:
  
 Strong save: Reflex Strong save: Reflex
 +
 +=== Infiltration master ===
 +You can use one resolve point as move action to instantly recover all your Tech points and trigger freely tactical cloak at no cost and regardless of cooldown.
 +This can be done only once until you take a 10 minute rest.
 +
  
 ==== Vanguard ==== ==== Vanguard ====
Line 280: Line 296:
  
 Strong save: Fort Strong save: Fort
 +
 +=== Supreme Vanguard ===
 +You can use one resolve point as move action to instantly recover half of your maximum biotic points points, half of your maximum hit points and trigger freely Aegis Shield or Barrier(your choice) at no cost and regardless of cooldown.
 +This can be done only once until you take a 10 minute rest.
  
 ==== Sentinel ==== ==== Sentinel ====
Line 305: Line 325:
  
 BAB progression: +0.75/level BAB progression: +0.75/level
 +=== Guardian ===
 +You can use one resolve point as move action to instantly recover half of your total Tech points, half of your total Biotic point and trigger freely Tech Armor at no cost and regardless of cooldown.
 +This can be done only once until you take a 10 minute rest.
  
 ==== Operative ==== ==== Operative ====
Line 335: Line 358:
 Strong save: reflex Strong save: reflex
  
- +=== Expertise, Exploit,Specialization Exploit,Specialization Power,specialization skill mastery === 
-=== Expertise, Exploit,Specialization Exploit,Specialization Power === +see [[Exploit]]. 
-see [[Exploits]]. +
  
 === SPECIALIZATION === === SPECIALIZATION ===
Line 385: Line 407:
  
 === SUPREME OPERATIVE (EX) === === SUPREME OPERATIVE (EX) ===
- +Once per day as a move action, you can temporarily trade out one of your exploits for another exploit requiring the same 
-Whenever you attempt a skill check with your specialization’s +level or lower. This trade lasts 24 hours. If the exploit you trade away is a prerequisite for any of your other abilities, you lose all abilities that require it as a prerequisite for the duration.
-associated skill, you can roll twice and take the higher result. Once +
-per day as a move action, you can temporarily trade out one of your +
-operative exploits for another operative exploit requiring the same +
-level or lower. This trade lasts 24 hours. If the exploit you trade +
-away is a prerequisite for any of your other abilities, you lose all +
-abilities that require it as a prerequisite for the duration.+
  
 ==== Scientist ==== ==== Scientist ====
Line 411: Line 427:
 BAB progression: +0.5/level BAB progression: +0.5/level
  
-=== Expertise, Exploit,Specialization Exploit,Specialization Power === +=== Expertise, Exploit,Specialization Exploit,Specialization Power,specialization skill mastery === 
-see [[Exploits]]. +see [[Exploit]]. 
  
 === Understand technology === === Understand technology ===
Line 430: Line 446:
 By using one one exploit point you can divide the time for any computer intrusion by 10. By using one one exploit point you can divide the time for any computer intrusion by 10.
  
 +=== Top scientist ===
 +FIXME add
  
 ==== Mystic ==== ==== Mystic ====
Line 459: Line 477:
 BAB progression: +0.5/level BAB progression: +0.5/level
  
-=== Expertise, Exploit,Specialization Exploit,Specialization Power === +=== Expertise, Exploit,Specialization Exploit,Specialization Power,specialization skill mastery === 
-see [[Exploits]]. +see [[Exploit]].  
 + 
 + 
 +=== Healing touch === 
 +Once per day, you can spend 10 minutes to heal an ally up to 5 Hit Points per mystic level by making their body regenerate or by touching two being simultaneously for that duration you can heal two for 2  Points per mystic level each. 
 + 
 +=== Empathy === 
 +As a full action, you can attempt a Sense Motive check to 
 +read the emotions of a particular creature (DC = 20 or 10 + 
 +its Bluff modifier, whichever is higher). If you succeed, you 
 +learn its general disposition and attitude toward creatures 
 +within 6 squares of it, and you gain a +2 circumstance bonus 
 +to Bluff, Diplomacy, Intimidate, and Sense Motive checks 
 +against that creature for 1 hour. Whether you succeed or 
 +fail, after opening your mind to read emotions, you take a 
 +–2 penalty to saving throws against mind-affecting effects 
 +for 1 minute. 
 + 
 +=== Mindlink  === 
 +You can form a mental link with creatures you touch, 
 +communicating information rapidly through it. You can use 
 +mindlink at will as a standard action, though only once per 
 +day on any given individual.  
 + 
 +=== Empathic Mastery === 
 +You can spend 1 Exploit Point to use psychic surgery as a 
 +spell-like ability. If you are incapacitated by an effect that 
 +psychic surgery could remove and have at least 1 Exploit Point 
 +remaining, you can spend 1 Exploit Point to use this ability on 
 +yourself, even without being able to take any actions 
 + 
 +Psychic surgery heals the target of all Intelligence, 
 +Wisdom, and Charisma damage, and it restores all points 
 +permanently drained from the target’s Intelligence, 
 +Wisdom, and Charisma scores. It also eliminates all ongoing 
 +confusion, fear, and insanity effects. Psychic surgery also 
 +removes any mental afflictions that could be removed with 
 +dispel power, as well as mental diseases. Psychic surgery 
 +removes all effects magically altering the target’s memory, 
 +even instantaneous effects, and it can restore a memory 
 +to perfect clarity (even if the memory loss is due to the 
 +mundane passage of time).
  
 +=== enlightenment ===
 +FIXME add
srb/class.1589658713.txt.gz · Last modified: 2020/05/16 12:51 by weby