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srb:electronics [2020/05/04 06:26]
weby
srb:electronics [2020/07/10 13:48] (current)
weby
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 to set up or disable very simple electronic devices such as small to set up or disable very simple electronic devices such as small
 vehicles, manufacturing robots and even bombs. Note that decrypting messages is a computer skill use. vehicles, manufacturing robots and even bombs. Note that decrypting messages is a computer skill use.
- 
  
 Check: The time required to use this skill varies with the Check: The time required to use this skill varies with the
-difficulty of a given task as shown in the following table. Using+difficulty of a given task as shown in the following sections. Using
 this skill requires almost full concentration but disrupting it this skill requires almost full concentration but disrupting it
 rarely forces the character to start over for the simple reason that rarely forces the character to start over for the simple reason that
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 ===== Use electronics ===== ===== Use electronics =====
-FIXME add notes+You can use electronics to start of shut down electric, electronic and electronically controlled devices. Consumer electronics become easier to operate at higher tech levels.  
 + 
 +Usually there is no problem retrying. 
  
 ^Situation^ DC^ Time Required^ ^Situation^ DC^ Time Required^
 |Activate an electronic mechanism| 10| Usually 1d3 rounds| |Activate an electronic mechanism| 10| Usually 1d3 rounds|
-|Shut down a simple electronic device such as a small vehicle, manufacturing robots or monitors|15| Usually 1d6 rounds|+|Shut down a simple electronic device such as a small vehicle, manufacturing robots or monitors|15| Usually 1d3 rounds
 +|Modifier for consumer goods based on tech level||| 
 +|Mechanized age |+0|Earliest electric things| 
 +|Nuclear age|+2| 
 +|Digital age|+4| 
 +|Early spacefaring age| +6|  | 
 +|Spacefaring age| +8|  | 
 +|Age of exotic matter|+10| 
 +|Professional use items get half the consumer bonus|||
  
 =====Message interception/Hiding===== =====Message interception/Hiding=====
-FIXME add notes+You can use electronics to intercept electronic signals or to try to hide such.   
 + 
 +You can also triangulate a signal by taking at least two directional readings in places with at least 15 degree separation at base DC, or +1 Dc for each degree below that, a third triangulation point gives -5 DC, but use lowest degree of separation.
  
 ^Situation^ DC^ Time Required^ ^Situation^ DC^ Time Required^
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 Hiding a message has no special DC, but if you do not succeed by more than the base there is no effect. Hiding a message has no special DC, but if you do not succeed by more than the base there is no effect.
 +
 +Note that decrypting a encrypted message is a computer task.
  
 =====Diagnose an electronic device===== =====Diagnose an electronic device=====
-FIXME add description+You can diagnose electronics either with the help of built in diagnostics or manually. You need a toolkit for the manual diagnostics.
  
 ^Situation^ DC^ Time Required^ ^Situation^ DC^ Time Required^
 +|Simple basic checks(is it plugged in, have batteries died etc)|7| 1 minute|
 |Run a diagnostics on an electronic system|12| 2 rounds but diagnostics may take a lot more| |Run a diagnostics on an electronic system|12| 2 rounds but diagnostics may take a lot more|
 +|Manually diagnose an electronic device|17| 10 minutes|
  
  
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 as well as alien electronics. Generally, a check is not required to as well as alien electronics. Generally, a check is not required to
 identify relatively simple technological items that are commonly identify relatively simple technological items that are commonly
-available. You can take 20 on an Elecronics check to identify+available. You can take 20 on an Electronics check to identify
 technology, but only if you have a means of researching, such technology, but only if you have a means of researching, such
 as access to an information network or downloaded data set. as access to an information network or downloaded data set.
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 can’t be repaired with the Electronics skill, though of course you can craft a new. can’t be repaired with the Electronics skill, though of course you can craft a new.
  
-You can’t take 20 on an Engineering check to repair an item+You can’t take 20 on an Electronics check to repair an item
 or object. or object.
  
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 |Good system| 30| 1 round| |Good system| 30| 1 round|
 |Superior system| 40|1 round| |Superior system| 40|1 round|
 +
 +=====Make traps=====
 +Electronics can be used to turn electrical things into traps and to construct electhrical traps.  Hiding those traps requires use of [[Stealth]] or [[Survival]] skill normally depending on the situation.
  
srb/electronics.1588598772.txt.gz · Last modified: 2020/05/04 06:26 by weby