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srb:electronics [2020/07/10 13:45]
weby
srb:electronics [2020/07/10 13:48] (current)
weby
Line 29: Line 29:
 ===== Use electronics ===== ===== Use electronics =====
 You can use electronics to start of shut down electric, electronic and electronically controlled devices. Consumer electronics become easier to operate at higher tech levels.  You can use electronics to start of shut down electric, electronic and electronically controlled devices. Consumer electronics become easier to operate at higher tech levels. 
 +
 +Usually there is no problem retrying. 
  
 ^Situation^ DC^ Time Required^ ^Situation^ DC^ Time Required^
 |Activate an electronic mechanism| 10| Usually 1d3 rounds| |Activate an electronic mechanism| 10| Usually 1d3 rounds|
-|Shut down a simple electronic device such as a small vehicle, manufacturing robots or monitors|15| Usually 1d6 rounds| +|Shut down a simple electronic device such as a small vehicle, manufacturing robots or monitors|15| Usually 1d3 rounds| 
-|Modifier for consumet goods based on tech level|||+|Modifier for consumer goods based on tech level|||
 |Mechanized age |+0|Earliest electric things| |Mechanized age |+0|Earliest electric things|
 |Nuclear age|+2|  | |Nuclear age|+2|  |
-|Digital age|+5|  | +|Digital age|+4|  | 
-|Microtech age| +7|  | +|Early spacefaring age| +6|  | 
-|Robotic age| +10|  | +|Spacefaring age| +8|  | 
-|Age of exotic matter|+12|  |+|Age of exotic matter|+10|  
 +|Professional use items get half the consumer bonus|||
  
 =====Message interception/Hiding===== =====Message interception/Hiding=====
srb/electronics.1594413950.txt.gz · Last modified: 2020/07/10 13:45 by weby