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srb:engineering [2020/05/04 08:24]
weby
srb:engineering [2020/05/09 04:08] (current)
weby
Line 122: Line 122:
  
 =====Disable mechanical device===== =====Disable mechanical device=====
-FIXME add description+You can use engineering to disabling things, from jamming doors to draining the fuel from things. 
 + 
 +^DEVICE^ EXAMPLE^ TIME^ DC^ 
 +|Simple device| Jam a door| 1 round*| 10| 
 +|Tricky| Device Sabotage a simple propulsion system|1d4 rounds|15| 
 +|Difficult device|  | 2d4 rounds|20| 
 +|Complex device|  |2d4 rounds|25| 
 +|Equipment| Disable an armor upgrade, powered armor, or a weapon |2d4 rounds| 15 +1.5 ×item’s level| 
 + 
 +* Note that some very simple devices can take longer to disable, like welding a hatch shut might take a minute, but are no harder to do. 
 + 
 +=====Make traps===== 
 +Engineering can be used to turn technical things into traps and to construct mechanical traps.  Hiding those traps requires use of [[Stealth]] or [[Survival]] skill normally depending on the situation. 
 + 
srb/engineering.1588605888.txt.gz · Last modified: 2020/05/04 08:24 by weby