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| ====== General Equipment ====== | ====== General Equipment ====== | ||
| + | FIXME add rest of equipment | ||
| This section covers the wide variety of general gear available to adventurers of all sorts. | This section covers the wide variety of general gear available to adventurers of all sorts. | ||
| + | ===== Tools ===== | ||
| - | ^Tools^^^^ | + | ^Item^Explanation^cost^wt^Energy^ |
| - | |Mini-Tool Kit|This is a belt-sized tool kit. It gives a -2 (quality) modifier for the skill for which it’s designed. |$200| 4 lbs| | + | |Mini-Tool Kit|This is a belt-sized tool kit. It gives a -2 (quality) modifier for the skill for which it’s designed. |200| 2| |
| - | |Portable Tool Kit| This is the standard tool kit – the type found in a toolbox behind a truck seat or under the kitchen sink. It counts as basic equipment for the specific skill which it’s designed for |$600|20 lbs| | + | |Portable Tool Kit| This is the standard tool kit – the type found in a toolbox behind a truck seat or under the kitchen sink. It counts as basic equipment for the specific skill which it’s designed for |600|10| |
| - | |Utility Knife|A short handle with 2-3cm of blade at one end. Treat as a small knife The blade is retractable and replaceable.|$2| 0.25lb.| | + | |Utility Knife|A short handle with 2-3cm of blade at one end. Treat as a small knife The blade is retractable and replaceable.|2| 0.1| |
| - | |Shovel, Folding|Entrenching tools are sometimes used by soldiers in close combat. Treat as an axe at -2 to skill. |$10|3 lbs| | + | |Shovel, Folding|Entrenching tools are sometimes used by soldiers in close combat. Treat as an axe at -2 to skill. |10|1.5| |
| - | |Bolt Cutters, Heavy| 12d6 Cut chains, bars, cables, etc.,| $50| 30 lbs| | + | |Bolt Cutters, Heavy| 12d6 Cut chains, bars, cables, etc. as full round action|50| 15| |
| - | |Bolt Cutters, Light|As above, but do 3d8 cut| $30| 15 lbs| | + | |Bolt Cutters, Light|As above, but do 3d8 cut|30| |
| - | |Wire Cutters| Cut 1d6 to rope, barbed wire, thin cable, etc.| $30|2 lbs| | + | |Wire Cutters| Cut 1d6 to rope, barbed wire, thin cable, etc.|30|2| |
| - | |Hammer|Some have claws for removing nails, others have two heads. | + | |Hammer|Some have claws for removing nails, others have two heads. |
| + | |Jack| A hand-pumped hydraulic jack lifts 8 tons|75|18| | ||
| + | |Saw| A handsaw for carpentry.|20|1.5| | ||
| + | |Shovel | ||
| + | |Sledgehammer (TL5). A two-handed hammer for driving posts, rock drills, | ||
| + | |Multi-Function Knife| clip-point blade, a screwdriver, | ||
| + | |Multi-Tool|Their versatility and compactness make them popular among soldiers and emergency personnel. Many variations exist, featuring such tools as blasting cap crimpers , needle-nose pliers, locking pliers, digital tire-pressure gauges, saw blades, and differ ent types of screw- and hex- drivers. Finishes range from stainless steel to stealthy matte black. |$50|0.5 lb| | ||
| + | |Duct Tape|This | ||
| - | Jack A hand-pumped hydraulic jack lifts | + | ^Item^Explanation^cost^wt^Energy^ |
| - | 8 tons . $75, 38 lbs. | + | |Small First Aid Kit| This is basic equipment for First Aid. It can treat one major wound(stop dying) or two smaller ones. A soldier’s individual kit might con tain a handful of bandages, an autoinjector with a dose of morphine, and two doses of antibiotic ointment |
| + | |First Aid Kit.| This kit gives +1 (quality) to First Aid. It contains more of everything in the small kit, plus foot powder, insect repellant , salt tablets, ammonia inhalants, analgesics, antibiotic ointment and water purification tablets|$50|2 | ||
| + | |Hemostatic Bandages| Bandages impregnated with a protein – derived from insect chitin – that promotes clotting. This significantly reduces bleeding. When bandaging, these heal a second hitpoint | ||
| - | Saw A handsaw for carpentry. $20, 3 lbs. | + | ^Item^Explanation^cost^wt^Energy^ |
| + | |Cellular Phone|A big “brick, | ||
| + | |Tiny Radio|A standard pocket radio with a pull-out antenna. 1km range. |$100| 0.5kg|XS/5 hrs| | ||
| + | |Small Radio| Police and rescue squads use these radios 3km range|$500|1kg|3xS/ | ||
| + | |Medium Radio|A medium-range radio, common in military use|15km range|$3, | ||
| + | |Large Radio| A typical aircraft radio. 150km range. |$5,000| 50kg|VL/10 hrs| | ||
| + | Radio options: | ||
| + | ^Item^Explanation^cost^wt^Energy^ | ||
| + | |ECCM| The radio uses frequency-hopping to make its transmissions hard to jam or intercept. When communicating with another radio synchronized to use the same settings, this prevents any interference from selective radio jammers. It has no effect against noise jamming.|x2 price| | ||
| + | |Receive-Only|A radio can be built only to receive messages. |x0.1 cost|x0.2 weight|x10 duration| | ||
| + | ===== Special tech items ===== | ||
| + | The below items are commonly "miss used" by tinkerers. | ||
| - | Shovel | + | ^Item^Explanation^cost^wt^Energy^ |
| - | skill. $15, 6 lbs. | + | |can of coolant|Used to cool down machines. chis target. Full can: chill one target: speed -1 for 1 action|10|1kg| |
| + | |microdrone|a remote controlled drone, |100|1 kg|S/15 seconds| | ||
| + | |can of ablatives|mass used for temporary seals and fastenings|10|0.1kg| | ||
| + | |can of camping gas|used to cook things when camping. Also commonly used to set fire on things|10|1kg| | ||
| + | |can of grit|used normally for grinding, but also used for sabotaging machines|10|1kg| | ||
| + | |protective foam canister|Mostly used for firefighting, | ||
| - | Sledgehammer (TL5). A two-handed hammer for driving | ||
| - | posts, rock drills, and so on. Treat as a maul | ||
| - | at -2 to skill. $10, 15 lbs. | ||
| - | Multi-Function Knife original knife had wooden scales concealing a | + | ===== Computers ===== |
| - | clip-point blade, a screwdriver, an awl, and a can opener. | + | ^Item^Explanation^cost^wt^Energy^ |
| - | The officer’s model quickly followed. It added a second, | + | |Organizer|Obolete pocket computer 0.9 MHz, 4 kB of ROM,2 kB of RAM, 1 line 16 character screen,a 100 baud modem and 4 input and 4 output lines Complexity 5.9 |$100|0.225kg|S/ |
| - | smaller blade and the famous corkscrew. | + | |Organizer II|Old pocket computer 1.3 MHz, 32 kB of ROM,8 kB of RAM, 2 line 16 character screen,a 100 baud modem and two connectors, each 4 input 4 output complexity 6.1|$200|0.25kg|S/ |
| - | Knives since then have added other features, including | + | |Organizer XL|typical pocket computer 1.8 MHz, 32 kB of ROM,16 kB of RAM, 2 line 16 character screen,a 300 baud modem and two connectors, each 4 input 4 output complexity 6.3|$400|0.275kg|2xS/3 months| |
| - | saw blade, scissors, magnifying glass, emergency whistle, | + | |Organizer Series III|Good pocket computer 2.6 MHz, 64 kB of ROM,64 kB of RAM, 4 line 20 character screen,a 300 baud modem, local area network connector and two connectors, each 4 input 4 output and one mini connector with 8 input and 24 output lines and a bar code reader complexity 6.4|$800|0.325kg|3xS/ |
| - | toothpick, and tweezers. Treat the largest models as multi- | + | |Organizer Series III+|Newest and best pocket computer 4.3 MHz, 64 kB of ROM,96 kB of RAM, 4 line 20 character screen,a 600 baud modem, local area network connector and two connectors, each 4 input 4 output and one mini connector with 8 input and 24 output lines and a bar code reader complexity 6.6|$1600|0.325kg|3xS/ |
| - | tools (see below). A basic version is $25, neg. | + | |Memory cartridge|A rom(*.5+program), eeprom(*2+eventual program) or ram module(x1) to store programs|varies|neg|n/ |
| + | | -2kb cartridge|To hold small programs. Supported by all organizers|10| | ||
| + | | -4kb cartridge|To hold medium programs. Supported by all organizers|20| | ||
| + | | -8kb cartridge|To hold medium programs. Supported by Organizer II and III|50| | ||
| + | | -16kb cartridge|To hold large programs. Supported by Organizer II and III|100| | ||
| + | | -32kb cartridge|To hold several large programs. Supported by Organizer III|300| | ||
| + | | -64kb cartridge|To hold several large programs. Supported by Organizer III|600| | ||
| + | |Remote control module|Connects to the organizer I/O connector and allows controlling external devices and receiving data from them|100| | ||
| + | |amp module|Connects to the organizer I/O connector and allows triggering and controlling element Z deposits|100| | ||
| + | |Biotic control program|Biotic abilities require control programs. They come in levels equal to Biotics skill rank requirement for the give skill level. Each level requires 1kb of memory. Organiser an run levels 1-2 fast enough, Each higher organizer model doubles the limit. Price does not include media|30*(level squared)| | ||
| + | |Tech control program|Tech abilities require control programs. They come in levels equal to Tech skill rank(Highest of Computers Electronics Engineering) requirement for the give skill level. Each level requires 1kb of memory. Organiser an run levels 1-2 fast enough, Each higher organizer model doubles the limit. Price does not include media|30*(level squared)| | ||
| + | |Eeprom programmer|Connected to an organizer can erase and program eeprom cartridges. Shops selling programs normally charge 10 to program a program on your chip|100| | ||
| - | |Multi-Tool|Their versatility | + | * The original organizer has following apps built in |
| - | |Duct Tape|This | + | * Communication: |
| + | * I/O control: shows the input line status | ||
| + | * Calendar: Maximum of 16 calendar entries, each an 16 character description | ||
| + | * Notes: Allow storing small text notes. Maximum | ||
| + | * Clock: Show time and allow stopwatch, down counter | ||
| + | * Programming has to be done in bytecode directly. | ||
| + | * Organizer II and XL have updated versions of the above: | ||
| + | * including integration of the calendar and the i/o apps allowing I/O things done timed. | ||
| + | * The I/O app can also store input info and display old such. | ||
| + | * Communication app can transfer files and has an phone book of 32 entries stored. | ||
| + | * Calendar allows storing any number of entries limited to memory and allows linking to notes that will be shown. Also allows repeat entries. | ||
| + | * Clock allows many alarms | ||
| + | * Notes allows inline editing and file names | ||
| + | * Also includes | ||
| + | * Limited programming support: Code compiler to bytecode. | ||
| + | * Organizer Series III and III+ | ||
| + | * Has a bar code reader app | ||
| + | * Much expanded programming support with full featured compiler. | ||
| + | * Networking support: Chat, file transfer, browser and search. | ||
| - | |||
| - | |Small First Aid Kit| This is basic equipment for First Aid. It can treat one major wound(stop dying) or two smaller ones. A soldier’s individual kit might con tain a handful of bandages, an autoinjector with a dose of morphine, and two doses of antibiotic ointment | ||
| - | |First Aid Kit.| This kit gives +1 (quality) to First Aid. It contains more of everything in the small kit, plus foot powder, insect repellant , salt tablets, ammonia inhalants, analgesics, antibiotic ointment and water purification tablets|$50|2 lbs| | ||
| - | |Hemostatic Bandages| Bandages impregnated with a protein – derived from insect chitin – that promotes clotting. This significantly reduces bleeding. When bandaging, these heal a second hitpoint | ||
| - | |||
| - | |Cellular Phone|A big “brick, | ||
| - | |Organizer|Obolete pocket computer 0.9 MHz, 4 kB of ROM,2 kB of RAM, 1 line 16 character screen,a 100 baud modem|$100|0.225kg| | ||
| - | |Organizer II|Old pocket computer 1.3 MHz, 32 kB of ROM,8 kB of RAM, 2 line 16 character screen,a 100 baud modem|$200|0.225kg| | ||
| - | |Organizer XL|typical pocket computer 1.8 MHz, 32 kB of ROM,16 kB of RAM, 2 line 16 character screen,a 300 baud modem|$400|0.25kg| | ||
| - | |Organizer Series III|Good pocket computer 2.6 MHz, 64 kB of ROM,64 kB of RAM, 4 line 20 character screen,a 300 baud modem|$800|0.275kg| | ||
| - | |Organizer Series III+|Newest and best pocket computer 4.3 MHz, 64 kB of ROM,96 kB of RAM, 4 line 20 character screen,a 600 baud modem|$1600|0.275kg| | ||