====== Typical jobs ====== FIXME rest of jobs FIXME pay (original for x skill as skills lower and half for others) and skill requirements(gurps-5) Poor Jobs ^Job^PR^Pay^ |Bouncer at Low Dive |STR 12+| Cr200| |Starport Panhandler| Bluff| Cr150| |Street Entertainer|Any perform| Cr25 × Skill| |Waiter/Waitress/Bartender at Low Dive |INT 10+,CHA 10+| Cr15 x higher of INT or CHA| |Store helper|Profession(Merchant) 10+|Cr200| |Delivery Driver|Piloting(any suitable) 12+|Cr225| |General Light Laborer|ST 10+|Cr175| Struggling Jobs ^Job^PR^Pay^ |Actor/Actress| Profession(Acting)| Cr25 × Skill| |Bouncer at Better-Quality Dive| (ST12+, Intimidation)|Cr325| |Teamster|Piloting(any suitable)|Cr325| |General Heavy Laborer|ST 12+|Cr275| |Journalist|Investigate 16+ or Profession(Photographer) 16+| Cr35 × Best skill plus Cr500 × journalist rank feats| |Mechanic/Technician| Engineering 16+| Cr60 × skill| |Roadie |STR 12+|Cr325| |Sales Clerk|Profession(Merchant)|Cr300| |Security Guard|BAB 1+, weapon proficiency(any except simple)|Cr300| Average Jobs ^Job^PR^Pay^ |Bodyguard| ST 14+, BAB 2+, weapon proficiency(any except simple)| Cr45 × IQ| |Lab Assistant/Tech Worker|Computer and one of: Medicine, Life science, Physical Science 15+|Cr50 × (Science skill-6) |Local Safety Patrol|Profession(security)| Cr35 × skill| |Low-level Spy|Bluff and Stealth| Cr50 × Worst skill| |Mercenary Trooper|BAB 2+, weapon proficiency(any except simple and pistol)| Cr200 + 100 x BAB| |Private Detective|Investigate 16+ and Sense Motive 16+| Cr35 × best skill| |Prospector|Profession(Prospecting)|Cr50 × Skill| |Starship Crew| Professional skill(one ofSpaceship skills)|Cr40 × best skill + Cr200 × starship rank feats| |Studio Musician|Perform(any)| Cr50 × skill| Comfortable Jobs ^Job^PR^Pay^ |Back-up Musician|Perform(any) 17+| Cr70 × skill| |Doctor|Physician 13+|Cr175 × skill| |Engineer|Engineering skill at 12+)|Cr100 × skill| |Lawyer|Law 12+|cr150 × skill| |Local Law Enforcement: Detective|Investigate 17+|Cr50 × skill| |Mid-Level Spy|Diplomacy and Investigate|cr375| |Mercenary Officer|BAB 1+ Tactics|Cr50 × Skill| |Scientist|any Science skill 19+|Cr300 × best Science skill Worst PR -2i/LJ, 2d |Starship Officer (Rank 1+, Leadership 10+, appropriate shipboard skill 10+), Cr100 × best appropriate skill plus Cr200 × (Rank or Status) Specific job’s PR LJ, 2d/LJ, 8d PR: Prerequisite. If nothing specified, the skill has to be 14 or higher. ====== Mardet pay ====== Cumulative Years of Service ^Grade^ <2^ >2^ >3^ >4^ >6^ >8^ >10^ >12^ >14^ >16^ >18^ |Recruit| 167.70| -| -| -| –| –| –| –| –| –| –| |Marine| 231.60| 290.10| 306.60| 330.60| 347.10| –| –| –| –| –| –| |Marine first class| 275.40| 339.30| 355.50| 371.10| 395.40| 411.60| 427.80| 443.40| 451.80| –| –| |Sergeant| 318.90| 387.30| 403.20| 419.70| 435.90| 451.80| 468.30| 492.30| 507.90| 524.10| 532.50| |Master Sergeant| 369.90| 443.40| 459.90| 476.10| 492.30| 507.90| 524.10| 540.90| 564.90| 580.80| 597.00| |Gunnery Sergeant| –| –| 588.60| 605.10| 621.00| 637.50| 653.70| 669.30| –| –| –| |Staff Sergeant| –| –| –| 701.40| 717.60| 734.10| 750.30| 767.10| –| –| –| |Ensign| 417.60| 462.60| 577.20| –| –| –| –| –| –| –| –| |Junior Lieutenant| 486.00| 577.20| 693.30| 716.40| 731.40| –| –| –| –| –| –| |Lieutenant| -| 677.70| 723.90| 801.60| 839.70| 870.00| 916.80| 962.40| 985.80| –| –| |Senior Lieutenant| -| 793.80| 847.50| –| 862.50| 901.20| 962.40| 1,016.70| 1,063.20| 1,109.40| 1,140.30| |Lieutenant Commander| -| -| 1,161.61| -| 1,334.86| 1,426.11| 1,666.31| 1,760.33| 1,840.84| 1,920.83| 1,974.33| |Commander | - | - | - | - | 2,065.91 | 2,256.75 | 2,885.08 | 3,047.86 | 3,187.26 | 3,325.76 | 3,418.39| |General | -| -| -| -| -| 3,571.21| 4,995.28| 5,277.12| 5,518.47| 5,758.27| 5,918.66| Note that unlike other jobs Mardet pay is tax-free and barracks lodging is provided along with food and uniforms. This covers about 200 cr/month of living costs.