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srb:biotics

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Biotics(wis)

You can identify biotic powers and understand how they work. This skill is also vital to all biotic users as it determines their power capabilities.

Biotic users also need a certain number of ranks in this skill to be able to access biotic powers.

Identify biotic power

Check: Use this skill to determine the effects of an incoming biotic power or of one already in use. The typical DC for this check is 16 + number of specialization of the power. It requires no more than a free action to identify the power and you can even use this check during the round of an opponent, to identify any power he might be using.

Note that non common powers only give vague details, but you can use Biotic knowledge action to learn more details.

Biotic knowledge

This is the skill to know details about biotics, this is mostly useful for identifying unknown powers. Such action is normally a standard action.

Recover biotic points

By spending a full round action, the biotic can recover Biotic points. See She recovers one point for each full 5 points she makes the biotics skill roll by. She can do this any number of times per encounter. Doing so provokes attacks of opportunity.

If any damage is dealt to her Shields, Plating or her Hit Points, the entire effort is expended without effect.

Recovery table

resultRecovered points
4 or lessnone
5-91
10-142
15-193
and so on

Modify biotic power

This can be used for tricks with biotic powers. This includes things like making holes in area attack to not harm a friend, molding the shape of a biotic field or such.

The base DC for a single geometric change is 20+2*rank of the biotic specialization being used. Each additional such in the same use increases by +5.

Normally this takes no time, but you can get +5 by taking a full round action to prepare.

srb/biotics.1584321146.txt.gz · Last modified: 2020/03/15 18:12 by 127.0.0.1