This is an old revision of the document!
Level two requires you to take basic training for starting characters. Later Mardet characters should have taken this as one of their levels(not first level).
Later trainings in Mardets an be Specialist, basic training in some other profession or continued training in a profession that you have taken a Mardet level in.
Select what class training you want to do on this level. Each training takes 4 of the skill points you have for the level and the feat.
| Class | Training | Skills | Feat |
|---|---|---|---|
| Soldier | Rifleman | Perception, Acrobatics , Athletics, Profession(soldier) | Weapon proficiency:Assault rifles |
| Vanguard | Rifleman | Athletics, Perception, Acrobatics , Profession(soldier) | Weapon proficiency:Assault rifles |
| Infiltrator | Sniper | Stealth, Perception, Survival, Profession(soldier) | Weapon proficiency:Sniper rifles. |
| Sentinel | Security | Intimidate,Piloting, Sense Motive, Profession(security) | Weapon proficiency:Shotguns |
| Envoy | Security | Sense Motive, Intimidate,Piloting, Profession(security) | Weapon proficiency:Shotguns |
| Operative | scout | Investigate, Stealth , Perception,Sense Motive | Attentive |
| Combat Engineer | Tech | Engineering, Electronics, Computers , Physical Science | Skill focus engineering |
| Adept | Med tech | Life Science, Medicine, Athletics, Biotics | Medical Practitioner |
| Mystic | Med tech | Medicine Life Science, Athletics, Biotics | Medical Practitioner |
| Scientist | Safety | Survival , Athletics , Physical Science , Perception | Greater Fortitude |
Get the corresponding things from mardet gear
Do the rest of the levels things normally(remaining skill points, hit points etc..)
Requires that you take a further level in some class that you have taken a basic training in.
The training: You learn one rank in the bolded skill, and one other from the list, do the rest of the levelup freely.
After basic training you can take later things as specialist levels if you fulfill the requirements. They count as basic training for that and can be taken as continued training later.
Special trainings:
| Prerequirements | Classes | Training | Skills | Feat |
|---|---|---|---|---|
| Any social class | Quartermaster | Merchant, Profession(quartermaster), Diplomacy,Culture | Eye for Business | |
| Any combat class | Heavy weapons | Profession(soldier), Perception, Athletics,Acrobatics | Heavy weapon proficiency(one) | |
| Piloting 2 rank | Any | Combat pilot | Piloting, Engineering, Piloting(one of: Gunship or fighter), Perception Professional skill(Space pilot) | Sky Jockey |
| At least one biotic power | Any Biotic class | Biotic | Biotics,Life science, physical science, Medicine | Biotic Focus |
| Any combat class | Spaceship Gunner | Profession(spacer), Sense Motive, Perception, Engineering | Space beamweapons proficiency | |
| Piloting 2 rank | Any | Space pilot | Piloting,Engineering, Piloting (one of: Shuttle, Frigate or Scout), Profession(Spacer) | Sky Jockey |
| Any tech class | Spaceship engineer | Engineering,Profession(spacer), computers,Electronics | Tech focus | |
| Combat or a year service | Any | NCO training | Profession(soldier), Perception, diplomacy, intimidate | Rank(NCO) |
| NCO training | Any | Officer training | Sense Motive, Life science, Diplomacy,Culture, | Rank(Junior Officer) |
| Officer training | Any | Senior Officer training | Diplomacy, , Culture,Sense Motive | Rank(Senior Officer) |