Resolve points
Resolve points represent the characters exceptional will to push trough where others would fail.
Getting
Each character gets one Resolve point for each full 100xp they get.
Using
Resolve points can be used for following:
Re-roll failed saving throw: Only one retry/save.
Stabilize: if you are at negative hitpoints, you can use Resolve points to stabilize. Each resolve point returns 1d6 HP, up to a maximum of 0 hp, where you stabilize, each resolve point used in this also counts as a successful stabilization fortitude save, so if you use three in row you also stabilize.
Stay in fight: If you have stabilized using previous use, you can use one more resolve point to get to 1 HP and thus recover.
Ignore pain: You can meditate for 10 minutes and get back 1/4 of your total hitpoints with 1 resolve point. This cannot heal you above half your hitpoint maximum.
One racial use/race
Resolve point recovery
Certain things allow you to recover resolve points. Most notably the level 18 theme abilities allow you to regain once/game day maximally.
Characters have a resolve point recovery pool equal to XP/100. Each recovery permanently uses one point.
The recovery can happen only two times/session and is limited by the recovery pool.